Anzrag, the Quake-Mole

Anzrag, the Quake-Mole

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Alchemy Legal
Brawl Legal
Commander Legal
Duel Legal
Explorer Legal
Future Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Standard Legal
Standardbrawl Legal
Timeless Legal
Vintage Legal
Card Set Murders at Karlov Manor  
Card Type Legendary Creature — Mole God
Rarity   Mythic  
Mana Cost
Card Stats   8 /   4
Card Text Whenever Anzrag becomes blocked, untap each creature you control. After this phase, there is an additional combat phase.
: Anzrag must be blocked each combat this turn if able.
Flavor Text His claws tear at the foundations of civilization.
Card Number #186
Artist Helge C. Balzer
Subtypes God , Mole
Supertypes Legendary
Card Languages Chinese Simplified , English , French , German , Italian , Japanese , Portuguese (Brazil) , Spanish
Frame Version 2015
Border Color Black
EDHREC Rank 3837
EDHREC Saltiness 0.72
Has Foil? Yes
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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x1 Anzrag, the Quake-Mole MKM MTG 356 SHOWCASE MYTHIC M/NM 1x

$4.79

Card Rulings

2024-02-02

Anzrag, the Quake-Mole's first ability may trigger multiple times in the same turn. Each time it resolves, you create an additional combat phase.

2024-02-02

If multiple creatures block Anzrag, the Quake-Mole, its first ability still triggers only once.

2024-02-02

If you activate Anzrag, the Quake-Mole's last ability, but each creature the defending player controls can't block for any reason, Anzrag isn't blocked. If there's a cost associated with blocking Anzrag, the defending player isn't forced to pay that cost, so it doesn't have to be blocked in that case either.

2024-02-02

If you activate Anzrag, the Quake-Mole's last ability, only one creature is required to block it each combat this turn. Other creatures may also block it and are free to block other creatures or not block at all.