Archangel of Wrath

Archangel of Wrath

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Brawl Legal
Commander Legal
Duel Legal
Explorer Legal
Future Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Penny Legal
Pioneer Legal
Standard Legal
Standardbrawl Legal
Timeless Legal
Vintage Legal
Card Set Dominaria United
Card Type Creature — Angel
Rarity   Rare  
Mana Cost    
Card Stats 3 / 4
Card Text Kicker   and/or   (You may pay an additional   and/or   as you cast this spell.)
Flying, lifelink
When this creature enters, if it was kicked, it deals 2 damage to any target.
When this creature enters, if it was kicked twice, it deals 2 damage to any target.
Card Number #3
Artist Miguel Mercado
Subtypes Angel
Keywords Flying , Kicker , Lifelink
Card Languages Chinese Simplified , English , French , German , Italian , Japanese , Portuguese (Brazil) , Spanish
Frame Version 2015
Border Color Black
EDHREC Rank 18584
Has Foil? Yes
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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Card Rulings

2022-09-09

If it was kicked twice, each of Archangel of Wrath's last two abilities will trigger once. In other words, it will deal 2 damage to each of two targets or deal 2 damage to the same target twice.

2022-09-09

You may kick Archangel of Wrath only once for its   cost and only once for its   cost. You can kick it twice by paying   , but you can't kick it twice by paying    or   . You can't kick it more than twice.

2024-11-08

If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.

2024-11-08

If a spell's kicker cost was paid, the spell is "kicked."

2024-11-08

If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.

2024-11-08

If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.

2024-11-08

The kicker ability doesn't let you pay a kicker cost more than once.

2024-11-08

To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.