Baneblade Scoundrel // Baneclaw Marauder

Baneblade Scoundrel // Baneclaw Marauder

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Brawl Legal
Commander Legal
Duel Legal
Explorer Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Timeless Legal
Vintage Legal
Card Set Innistrad: Midnight Hunt
Card Type Creature — Human Rogue Werewolf
Rarity   Uncommon  
Mana Cost   
Card Stats 4 / 3
Card Text Whenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Card Number #289
Artist Andrea De Dominicis
Subtypes Human , Rogue , Werewolf
Keywords Daybound
Card Languages English
Frame Version 2015
Border Color Black
EDHREC Rank 22831
Has Foil? Yes
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? Yes
Time Shifted? No
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Other Printings

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Card Rulings

2021-09-24

A blocked attacker remains blocked even if all blockers are destroyed before combat damage. If there are no blockers blocking it, it won't deal combat damage, unless it has trample.

2021-09-24

Abilities that trigger when a creature "becomes blocked" resolve before combat damage is dealt.

2021-09-24

Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

2021-09-24

Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

2021-09-24

Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.

2021-09-24

If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

2021-09-24

If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

2021-09-24

If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.

2021-09-24

If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.

2021-09-24

If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.

2021-09-24

Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.