Cautious Survivor

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Show All Legalities >>
Alchemy | Legal |
Brawl | Legal |
Commander | Legal |
Duel | Legal |
Explorer | Legal |
Future | Legal |
Gladiator | Legal |
Historic | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Paupercommander | Legal |
Penny | Legal |
Pioneer | Legal |
Standard | Legal |
Standardbrawl | Legal |
Timeless | Legal |
Vintage | Legal |
Card Set | Duskmourn: House of Horror |
Card Type | Creature β Elf Survivor |
Rarity | Common |
Mana Cost | |
Card Stats | 4 / 4 |
Card Text | Survival β At the beginning of your second main phase, if this creature is tapped, you gain 2 life. |
Flavor Text | She came back alone, with her recorder broken and its footage scrambled. Whatever she had experienced, she never spoke of again. |
Card Number | #172 |
Artist | Jodie Muir |
Subtypes | Elf , Survivor |
Keywords | Survival |
Card Languages | English , French , German , Italian , Japanese , Spanish |
Frame Version | 2015 |
Border Color | Black |
EDHREC Rank | 19059 |
Has Foil? | Yes |
Reprint? | No |
Is Promo? | No |
Oversized? | No |
Joke Card? | No |
In Starter? | No |
Time Shifted? | No |
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3rd Party Listings
3rd Party Offer | Image | Title | Price | |
---|---|---|---|---|
eBay
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x1 Cautious Survivor DSK Duskmourn MTG 172 FOIL COMMON M/NM 1x |
$1.41
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Card Rulings
2024-09-20If a creature with a survival ability isn't tapped when your second main phase begins, the ability won't trigger at all. You won't be able to tap it during your second main phase in time to have that ability trigger.
2024-09-20If a creature's survival ability triggers but that creature is untapped when the ability begins to resolve, that ability won't do anything.
2024-09-20If a creature's survival ability triggers but the creature leaves the battlefield before the ability resolves, use its tapped or untapped status as it last existed on the battlefield to determine whether or not the ability will do anything.
2024-09-20Survival abilities (and other abilities that trigger at the beginning of your second main phase) will trigger at the beginning of the second main phase you take in a turn. They won't trigger during your third, fourth, or other additional main phases in a single turn, if effects somehow cause you to have more than two main phases.