Genesis Hydra

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Commander | Legal |
Duel | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Penny | Legal |
Pioneer | Legal |
Vintage | Legal |
Card Set | Iconic Masters |
Card Type | Creature — Plant Hydra |
Rarity | Rare |
Mana Cost | |
Card Text | When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. This creature enters with X +1/+1 counters on it. |
Card Number | #163 |
Artist | Peter Mohrbacher |
Subtypes | Hydra , Plant |
Card Languages | Chinese Simplified , English , Japanese |
Frame Version | 2015 |
Border Color | Black |
EDHREC Rank | 1981 |
Has Foil? | Yes |
Reprint? | Yes |
Is Promo? | No |
Oversized? | No |
Joke Card? | No |
In Starter? | No |
Time Shifted? | No |
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Card Rulings
2017-11-17A nonland permanent card is an artifact, creature, enchantment, or planeswalker card.
2017-11-17Genesis Hydra's first ability will resolve before Genesis Hydra does. Notably, if you put an Aura card onto the battlefield this way, it can't enchant Genesis Hydra.
2017-11-17If "the rest" is zero cards, either because X was 0 or because X was 1 and that card was put onto the battlefield, the library is still shuffled.
2017-11-17If a card in a player's library has in its mana cost, X is considered to be 0.
2017-11-17If you have fewer than X cards in your library, you reveal all of them.
2017-11-17If you put an Aura onto the battlefield this way, you choose what it enchants as it enters the battlefield. This doesn't target any permanent or player, but it must be able to enchant that permanent or player. For example, you could put a green Aura onto the battlefield enchanting a creature with hexproof controlled by an opponent, but not one with protection from green.