Hall of Storm Giants

Hall of Storm Giants

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Brawl Legal
Commander Legal
Duel Legal
Explorer Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Timeless Legal
Vintage Legal
Card Set Adventures in the Forgotten Realms
Card Type Land
Rarity   Rare  
Card Text If you control two or more other lands, this land enters tapped.
 : Add  .
  : Until end of turn, this land becomes a 7/7 blue Giant creature with ward  . It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays  .)
Card Number #354
Artist Alex Stone
Card Languages Chinese Simplified , Chinese Traditional , English , French , German , Italian , Japanese , Korean , Portuguese (Brazil) , Russian , Spanish
Frame Version 2015
Border Color Black
EDHREC Rank 4277
Has Foil? Yes
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? Yes
Time Shifted? No
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Card Rulings

2021-07-23

If Hall of Storm Giants enters the battlefield at the same time as one or more other lands, it doesn't take those lands into consideration when determining how many other lands you control.

2021-07-23

If an opponent casts a spell or ability that targets Hall of Storm Giants, and you activate the last ability in response, the ward ability Hall of Storm Giants gains won't trigger. (However, if it already had ward at the moment it became the target of the spell or ability, that instance of ward would trigger.)

2021-07-23

If you activate Hall of Storm Giants's last ability multiple times, it gains multiple instances of ward  . Each of those instances will trigger separately and ask the opponent who controls the spell or ability to pay  . If they don't for any of those instances, the spell or ability will be countered.

2021-07-23

If you turn Hall of Storm Giants into a creature but haven't controlled it continuously since your most recent turn began, you won't be able to activate its mana ability or attack with it.