Hidden Herbalists

Hidden Herbalists

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Commander Legal
Duel Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Vintage Legal
Card Set Aether Revolt
Card Type Creature — Human Druid
Rarity   Uncommon  
Mana Cost   
Card Stats 2 / 2
Card Text Revolt — When this creature enters, if a permanent left the battlefield under your control this turn, add   .
Flavor Text In the cellars beneath Narnam House, a strange and deadly garden grows.
Card Number #110
Artist Bastien L. Deharme
Subtypes Druid , Human
Keywords Revolt
Card Languages Chinese Simplified , Chinese Traditional , English , French , German , Italian , Japanese , Korean , Portuguese (Brazil) , Russian , Spanish
Frame Version 2015
Border Color Black
EDHREC Rank 21558
Has Foil? Yes
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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Card Rulings

2017-02-09

All cards in the Aether Revolt set with triggered revolt abilities use an intervening "if" clause. A permanent you controlled must have left the battlefield earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if no permanent you controlled has left the battlefield that turn, even if you intend to have one do so in response to the triggered ability.

2017-02-09

Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability.

2017-02-09

Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.

2017-02-09

Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.

2017-02-09

Tokens that leave the battlefield will satisfy a revolt ability.