Jace, Memory Adept

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Brawl | Legal |
Commander | Legal |
Duel | Legal |
Explorer | Legal |
Gladiator | Legal |
Historic | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Penny | Legal |
Pioneer | Legal |
Timeless | Legal |
Vintage | Legal |
Card Set | Magic 2014 |
Card Type | Legendary Planeswalker — Jace |
Rarity | Mythic |
Mana Cost | |
Loyalty | 4 |
Card Text | [+1]: Draw a card. Target player mills a card. [0]: Target player mills ten cards. [−7]: Any number of target players each draw twenty cards. |
Card Number | #60 |
Artist | D. Alexander Gregory |
Subtypes | Jace |
Keywords | Mill |
Supertypes | Legendary |
Card Languages | Chinese Simplified , Chinese Traditional , English , French , German , Italian , Japanese , Korean , Portuguese (Brazil) , Russian , Spanish |
Frame Version | 2003 |
Border Color | Black |
EDHREC Rank | 5503 |
Has Foil? | Yes |
Reprint? | Yes |
Is Promo? | No |
Oversized? | No |
Joke Card? | No |
In Starter? | No |
Time Shifted? | No |
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Card Rulings
2011-09-22If Jace’s third ability causes a player to draw more cards than are left in their library, that player loses the game as a state-based action. If this ability causes all players to do this, the game is a draw.
2011-09-22If you activate Jace’s first ability, and the player is an illegal target when the ability tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card.
2011-09-22If you target yourself with Jace’s first ability, you’ll draw a card first, then put the top card of your library into your graveyard.