Kiyomaro, First to Stand

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Commander | Legal |
Duel | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Penny | Legal |
Predh | Legal |
Vintage | Legal |
Card Set | Saviors of Kamigawa |
Card Type | Legendary Creature — Spirit |
Rarity | Rare |
Mana Cost | |
Card Stats | * / * |
Card Text | Kiyomaro's power and toughness are each equal to the number of cards in your hand. As long as you have four or more cards in hand, Kiyomaro has vigilance. Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life. |
Card Number | #18 |
Artist | Kev Walker |
Subtypes | Spirit |
Supertypes | Legendary |
Card Languages | Chinese Simplified , English , French , German , Italian , Japanese , Portuguese (Brazil) , Spanish |
Frame Version | 2003 |
Border Color | Black |
EDHREC Rank | 18413 |
Has Foil? | Yes |
Reprint? | No |
Is Promo? | No |
Oversized? | No |
Joke Card? | No |
In Starter? | No |
Time Shifted? | No |
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Card Rulings
2005-06-01If you have seven or more cards in hand when Kiyomaro's triggered ability goes on the stack but less than seven when the ability resolves, the ability does nothing.
2005-06-01Kiyomaro's power and toughness don't affect whether it has vigilance or the life-gain ability.
2005-06-01Losing vigilance after attackers are declared doesn't cause Kiyomaro to tap.