Legion’s Initiative

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Show All Legalities >>
Commander | Legal |
Duel | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Penny | Legal |
Pioneer | Legal |
Vintage | Legal |
Card Set | Dragon's Maze |
Card Type | Enchantment |
Rarity | Mythic |
Mana Cost | |
Card Text | Red creatures you control get +1/+0. White creatures you control get +0/+1. , Exile this enchantment: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn. |
Card Number | #81 |
Artist | Jaime Jones |
Card Languages | Chinese Simplified , Chinese Traditional , English , French , German , Italian , Japanese , Korean , Russian , Spanish |
Frame Version | 2003 |
Border Color | Black |
EDHREC Rank | 6433 |
Has Foil? | Yes |
Reprint? | No |
Is Promo? | No |
Oversized? | No |
Joke Card? | No |
In Starter? | No |
Time Shifted? | No |
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Other Printings
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Card Rulings
2013-04-15A creature that's both red and white will get +1/+1 from Legion's Initiative.
2013-04-15The beginning of the next combat will happen even if the player whose turn it is doesn't intend to attack with any creatures.