Martial Law

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Show All Legalities >>
Commander | Legal |
Duel | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Penny | Legal |
Pioneer | Legal |
Vintage | Legal |
Card Set | Return to Ravnica |
Card Type | Enchantment |
Rarity | Rare |
Mana Cost | |
Card Text | At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) |
Flavor Text | "The good of society matters much more than the inconvenience of a few." âAgmand Sarv, Azorius hussar |
Card Number | #14 |
Artist | Tyler Jacobson |
Keywords | Detain |
Card Languages | Chinese Simplified , Chinese Traditional , English , French , German , Italian , Japanese , Korean , Portuguese (Brazil) , Russian , Spanish |
Frame Version | 2003 |
Border Color | Black |
EDHREC Rank | 16437 |
Has Foil? | Yes |
Reprint? | No |
Is Promo? | No |
Oversized? | No |
Joke Card? | No |
In Starter? | No |
Time Shifted? | No |
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Card Rulings
2013-04-15Activated abilities include a colon and are written in the form â[cost]: [effect].â No one can activate any activated abilities, including mana abilities, of a detained permanent.
2013-04-15If a creature is already attacking or blocking when itâs detained, it wonât be removed from combat. It will continue to attack or block.
2013-04-15If a noncreature permanent is detained and later turns into a creature, it wonât be able to attack or block.
2013-04-15If a permanentâs activated ability is on the stack when that permanent is detained, the ability will be unaffected.
2013-04-15The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
2013-04-15When a player leaves a multiplayer game, any continuous effects with durations that last until that playerâs next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.