Mithril Coat

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Brawl | Legal |
Commander | Legal |
Duel | Legal |
Gladiator | Legal |
Historic | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Penny | Legal |
Timeless | Legal |
Vintage | Legal |
Card Set | The Lord of the Rings: Tales of Middle-earth |
Card Type | Legendary Artifact — Equipment |
Rarity | Rare |
Mana Cost | |
Card Text | Flash Indestructible When Mithril Coat enters, attach it to target legendary creature you control. Equipped creature has indestructible. Equip |
Card Number | #245 |
Artist | Igor Krstic |
Subtypes | Equipment |
Keywords | Equip , Flash , Indestructible |
Supertypes | Legendary |
Card Languages | Chinese Simplified , English , French , German , Italian , Japanese , Portuguese (Brazil) , Spanish |
Frame Version | 2015 |
Border Color | Black |
EDHREC Rank | 250 |
Has Foil? | Yes |
Reprint? | No |
Is Promo? | No |
Oversized? | No |
Joke Card? | No |
In Starter? | No |
Time Shifted? | No |
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Other Printings
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Card Rulings
2023-06-16Attaching an Equipment with its enters-the-battlefield triggered ability isn't the same as using its equip ability. You don't pay mana for the attachment, and the timing restrictions for equip abilities don't apply.
2023-06-16If the target creature becomes an illegal target, the Equipment remains on the battlefield unattached.
2023-06-16Mithril Coat doesn't enter the battlefield attached to a creature. Instead, the Equipment enters the battlefield and then a triggered ability attaches it to a creature. You may cast Mithril Coat even if you don't control any creatures.