Plea for Power

Plea for Power

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Commander Legal
Duel Legal
Legacy Legal
Oathbreaker Legal
Penny Legal
Vintage Legal
Card Set Conspiracy
Card Type Sorcery
Rarity   Rare  
Mana Cost   
Card Text Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.
Card Number #24
Artist John Severin Brassell
Keywords Will of the council
Card Languages Chinese Simplified , English , Japanese
Frame Version 2003
Border Color Black
EDHREC Rank 4562
Has Foil? Yes
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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Card Rulings

2014-05-29

Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.

2014-05-29

No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

2014-05-29

Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.

2014-05-29

The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.

2014-05-29

You must vote for one of the available options. You can't abstain.