Serra the Benevolent

Serra the Benevolent

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Brawl Legal
Commander Legal
Duel Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Penny Legal
Timeless Legal
Vintage Legal
Card Set Modern Horizons
Card Type Legendary Planeswalker — Serra
Rarity   Mythic  
Mana Cost    
Loyalty   4
Card Text [+2]: Creatures you control with flying get +1/+1 until end of turn.
[−3]: Create a 4/4 white Angel creature token with flying and vigilance.
[−6]: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead."
Card Number #26
Artist Magali Villeneuve
Subtypes Serra
Supertypes Legendary
Card Languages Chinese Simplified , Chinese Traditional , English , French , German , Italian , Japanese , Korean , Portuguese (Brazil) , Russian , Spanish
Frame Version 2015
Border Color Black
EDHREC Rank 5012
Has Foil? Yes
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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Card Rulings

2019-06-14

If you have less than 1 life and somehow haven't lost the game, damage dealt to you reduces your life total further below 0 (as normal).

2019-06-14

In a Two-Headed Giant game, damage dealt to you and/or your teammate that would reduce your team's life total to less than 1 reduces it to 1 instead, as long as you control a creature. It doesn't matter whether your teammate controls a creature, even if they're the player being dealt damage

2019-06-14

In the Commander variant, combat damage you're dealt by a commander is still tracked, even if it doesn't change your life total.

2019-06-14

Serra's emblem doesn't prevent damage. It only changes the result of damage dealt to you. For example, a creature with lifelink that deals damage to you will still cause its controller to gain life, even if that damage would reduce your life total to less than 1.

2019-06-14

Serra's emblem doesn't stop loss of life from effects that say that you lose life.

2019-06-14

Serra's first ability affects only creatures you control with flying at the time it resolves. Creatures you begin to control later in the turn or that gain flying later in the turn won't get +1/+1.