Soul of Eternity

Soul of Eternity

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Commander Legal
Duel Legal
Legacy Legal
Oathbreaker Legal
Vintage Legal
Card Set Commander Legends
Card Type Creature — Avatar
Rarity   Rare  
Mana Cost    
Card Stats * / *
Card Text Soul of Eternity's power and toughness are each equal to your life total.
Encore     (   , Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Card Number #626
Artist Yigit Koroglu
Subtypes Avatar
Keywords Encore
Card Languages English , French , German , Japanese
Frame Version 2015
Border Color Black
EDHREC Rank 8906
Has Foil? Yes
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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Card Rulings

2020-11-10

Each token must attack the appropriate player if able.

2020-11-10

Exiling the card with encore is a cost to activate the ability. Once you announce that you're activating it, no player may take actions until you've finished. They can't try to remove the card from your graveyard to stop you from paying the cost.

2020-11-10

If one of the tokens can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.

2020-11-10

If one of the tokens somehow is under another player's control as the delayed triggered ability resolves, you can't sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.

2020-11-10

Opponents who have left the game aren't counted when determining how many tokens to create.

2020-11-10

The ability that defines Soul of Eternity's power and toughness functions in all zones, not just the battlefield.

2020-11-10

The tokens copy only what's on the original card. Effects that modified that creature when it was previously on the battlefield won't be copied.

2023-07-28

If an effect stops a token from attacking a specific player, that token can attack any player, planeswalker, or battle, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don't have to pay that cost unless you want to attack that player.