Tergrid’s Shadow

Tergrid’s Shadow

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Brawl Legal
Commander Legal
Duel Legal
Explorer Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Timeless Legal
Vintage Legal
Card Set Kaldheim
Card Type Instant
Rarity   Uncommon  
Mana Cost    
Card Text Each player sacrifices two creatures.
Foretell     (During your turn, you may pay   and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Flavor Text Tergrid, god of fright, never acknowledges her own shadow . . . or its murderous deeds.
Card Number #113
Artist Yongjae Choi
Keywords Foretell
Card Languages Chinese Simplified , Chinese Traditional , English , French , German , Italian , Japanese , Korean , Portuguese (Brazil) , Russian , Spanish
Frame Version 2015
Border Color Black
EDHREC Rank 11987
Has Foil? Yes
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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Card Rulings

2021-02-05

As Tergrid's Shadow resolves, first the player whose turn it is chooses two creatures they control, then each other player in turn order does the same, knowing the choices made before them. Then all the chosen creatures are sacrificed at the same time.

2021-02-05

Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you're taking the action, no other player can respond by trying to remove the card from your hand.

2021-02-05

Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player's turn. In most cases, if you foretell a card that isn't an instant (or doesn't have flash), you'll have to wait until your next turn to cast it.

2021-02-05

If a player controls two or fewer creatures, that player sacrifices each creature they control.

2021-02-05

If you're casting a foretold card from exile for its foretell cost, you can't choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.