Tezzeret the Seeker

Tezzeret the Seeker

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Commander Legal
Duel Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Penny Legal
Predh Legal
Vintage Legal
Card Set Modern Masters 2015
Card Type Legendary Planeswalker — Tezzeret
Rarity   Mythic  
Mana Cost    
Loyalty   4
Card Text [+1]: Untap up to two target artifacts.
[−X]: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
[−5]: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
Card Number #62
Artist Anthony Francisco
Subtypes Tezzeret
Supertypes Legendary
Card Languages Chinese Simplified , English , Japanese
Frame Version 2015
Border Color Black
EDHREC Rank 1330
Has Foil? Yes
Reprint? Yes
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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Card Rulings

2008-10-01

For the second ability, you choose the value of X when you activate it. You don’t look through your library until the ability resolves. (In other words, you can’t look through your library, decide what artifact card you want, and then determine what X is.) You can’t choose an X that’s greater than the number of loyalty counters on Tezzeret.

2008-10-01

The first ability can target zero, one, or two artifacts. You may activate it with no targets just to put a loyalty counter on Tezzeret.

2008-10-01

The third ability affects all artifacts you control, including artifacts that are already creatures.

2008-10-01

The third ability causes artifacts you control to become creatures in addition to their other card types.

2009-10-01

A noncreature permanent that turns into a creature is subject to the “summoning sickness” rule: It can only attack, and its   abilities can only be activated, if its controller has continuously controlled that permanent since the beginning of their most recent turn.

2009-10-01

The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature’s power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.