The Countdown Is at One

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Card Set | Unstable |
Card Type | Sorcery |
Rarity | Rare |
Mana Cost | |
Card Text | Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead. |
Card Number | #80 |
Artist | Jesper Ejsing |
Card Languages | English |
Frame Version | 2015 |
Border Color | Silver |
Has Foil? | Yes |
Reprint? | No |
Is Promo? | No |
Oversized? | No |
Joke Card? | Yes |
In Starter? | No |
Time Shifted? | No |
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Card Rulings
2018-01-19After the subgame ends, all players shuffle their cards from the subgame to reform their main-game libraries, and they return to the main game from the point they left off, with The Countdown Is at One finishing resolving.
2018-01-19If a player has fewer than seven cards in their main-game library, they’ll lose the subgame as it begins, regardless of how many mulligans that player takes.
2018-01-19If the subgame is a draw, no player won the subgame, so damage dealt to any player in the main game will be doubled.
2018-01-19To play a Magic subgame, all players start a new game, using their libraries as their decks. No other cards, tokens, emblems, or anything else from the main game are included in the subgame.