Thought Gorger

Thought Gorger

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Commander Legal
Duel Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Penny Legal
Predh Legal
Vintage Legal
Card Set Rise of the Eldrazi
Card Type Creature — Horror
Rarity   Rare  
Mana Cost    
Card Stats 2 / 2
Card Text Trample
When this creature enters, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.
When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.
Card Number #129
Artist Jason Felix
Subtypes Horror
Keywords Trample
Card Languages Chinese Simplified , English , French , German , Italian , Japanese , Portuguese (Brazil) , Russian , Spanish
Frame Version 2003
Border Color Black
EDHREC Rank 20188
Has Foil? Yes
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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Card Rulings

2010-06-15

As Thought Gorger's first ability resolves, putting a +1/+1 counter on it for each card in your hand is mandatory. The effect says "if you do" because performing that action might be impossible. If Thought Gorger has left the battlefield by the time the ability resolves, you can't put any +1/+1 counters on it, so you won't discard your hand.

2010-06-15

Once an ability starts to resolve, it's too late to respond to it. For example, you can't count a card in your hand while determining how many +1/+1 counters Thought Gorger gets and then cast it in response. If a card is counted, it'll be discarded.

2010-06-15

When Thought Gorger's second ability resolves, its last existence on the battlefield is checked to see how many +1/+1 counters it had on it. All of them are counted, not just the ones put on it by its "enters" ability.