Uchbenbak, the Great Mistake

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Alchemy | Legal |
Brawl | Legal |
Commander | Legal |
Duel | Legal |
Explorer | Legal |
Future | Legal |
Gladiator | Legal |
Historic | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Standard | Legal |
Standardbrawl | Legal |
Timeless | Legal |
Vintage | Legal |
Card Set | The Lost Caverns of Ixalan |
Card Type | Legendary Creature — Skeleton Horror |
Rarity | Uncommon |
Mana Cost | |
Card Stats | 6 / 4 |
Card Text | Vigilance, menace Descend 8 — : Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.) |
Card Number | #310 |
Artist | WolfSkullJack |
Subtypes | Horror , Skeleton |
Keywords | Descend , Menace , Vigilance |
Supertypes | Legendary |
Card Languages | Chinese Simplified , English , French , German , Italian , Japanese , Portuguese (Brazil) , Spanish |
Frame Version | 2015 |
Border Color | Black |
EDHREC Rank | 12991 |
Has Foil? | Yes |
Reprint? | No |
Is Promo? | No |
Oversized? | No |
Joke Card? | No |
In Starter? | No |
Time Shifted? | No |
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Other Printings
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Card Rulings
2023-11-10Cards with the ability word "descend N" have abilities that care if you have at least N permanent cards in your graveyard.
2023-11-10Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.
2023-11-10Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.
2023-11-10Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.
2023-11-10Multiple finality counters on a single permanent are redundant.
2023-11-10Some descend triggered abilities include intervening "if" clauses (i.e. "if you have [four or eight] permanent cards in your graveyard" in the middle of the ability). Each of these abilities checks your graveyard at the moment it would trigger to see if it does. If you don't have the required number of permanent cards in your graveyard at that time, the ability doesn't trigger at all. If it does trigger, it will check again as it tries to resolve. If you don't have the required number of permanent cards in your graveyard at that time, the ability won't resolve and none of its effects will happen.