Extraordinary Journey

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Show All Legalities >>
Alchemy | Legal |
Brawl | Legal |
Commander | Legal |
Duel | Legal |
Explorer | Legal |
Future | Legal |
Gladiator | Legal |
Historic | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Penny | Legal |
Pioneer | Legal |
Standard | Legal |
Standardbrawl | Legal |
Timeless | Legal |
Vintage | Legal |
Card Set | Wilds of Eldraine |
Card Type | Enchantment |
Rarity | Rare |
Mana Cost | |
Card Text | When this enchantment enters, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. Whenever one or more nontoken creatures enter, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn. |
Card Number | #331 |
Artist | Volkan Baǵa |
Card Languages | Chinese Simplified , English , French , German , Japanese |
Frame Version | 2015 |
Border Color | Black |
EDHREC Rank | 8313 |
Has Foil? | Yes |
Reprint? | No |
Is Promo? | No |
Oversized? | No |
Joke Card? | No |
In Starter? | Yes |
Time Shifted? | No |
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Card Rulings
2023-09-01Extraordinary Journey's second ability applies to all creatures that enter the battlefield from exile or were cast from exile, not just creatures cast with Extraordinary Journey's first ability.
2023-09-01Players must pay all costs and follow all normal timing rules for spells cast with Extraordinary Journey's first ability.