Sigil Captain

Sigil Captain from Alara Reborn. Uncommon MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

Sigil Captain Magic: The Gathering card image
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Commander Legal
Duel Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Predh Legal
Vintage Legal
Card Set Alara Reborn  
Card Type Creature — Rhino Soldier
Rarity   Uncommon  
Mana Cost
Card Stats   3 /   3
Card Text Whenever a creature you control enters, if that creature is 1/1, put two +1/+1 counters on it.
Flavor Text "One sigil awarded for valor, the other awarded for surviving Hellkite's Pass."
Card Number #77
Artist Howard Lyon
Subtypes Rhino , Soldier
Card Languages Chinese Simplified , English , French , German , Italian , Japanese , Portuguese (Brazil) , Russian , Spanish
Frame Version 2003
Border Color Black
EDHREC Rank 13502
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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3rd Party Listings

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3rd Party Offer Image Title Price
eBay

NM - Sigil Captain ARB - 77 Alara Reborn

$1.19

Price History

Other Printings

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Card Rulings

2009-05-01

Sigil Captain's ability checks a creature's initial power and toughness upon being put on the battlefield, so it will take into account counters that it enters with and static abilities that may give it a continuous power boost once it's on the battlefield (such as the one on Glorious Anthem). After the creature is already on the battlefield, changing its power and toughness to 1/1 with a spell, activated ability, or triggered ability won't allow this ability to trigger; it's too late by then.

2009-05-01

Sigil Captain's ability has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless the creature that enters under your control is 1/1, and (2) the ability will do nothing unless that creature is still 1/1 at the time the ability resolves.

2009-05-01

For that reason, two Sigil Captains don't work well together. When a 1/1 creature enters under your control, the abilities of both Sigil Captains will trigger. When the first resolves, two +1/+1 counters are put on the 1/1 creature. When the second resolves, it will do nothing because the creature that entered is now 3/3.

2009-05-01

If, for some reason, Sigil Captain enters as a 1/1 creature (due to a pair of Engineered Plagues, for example), it will cause its own ability to trigger.