Lantern Scout

Lantern Scout

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Commander Legal
Duel Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Penny Legal
Pioneer Legal
Vintage Legal
Card Set Battle for Zendikar
Card Type Creature — Human Scout Ally
Rarity   Rare  
Mana Cost   
Card Stats 3 / 2
Card Text Rally — Whenever this creature or another Ally you control enters, creatures you control gain lifelink until end of turn.
Flavor Text Hedron lanterns fend off more than just the darkness.
Card Number #37
Artist Steven Belledin
Subtypes Ally , Human , Scout
Keywords Rally
Card Languages Chinese Simplified , Chinese Traditional , English , French , German , Italian , Japanese , Korean , Portuguese (Brazil) , Russian , Spanish
Frame Version 2015
Border Color Black
EDHREC Rank 14485
Has Foil? Yes
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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Card Rulings

2015-08-25

If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.

2015-08-25

Multiple instances of lifelink on the same creature are redundant. There usually isn't much benefit in having the rally ability resolve more than once in a turn, other than that new creatures will be affected by the ability resolving an additional time.

2015-08-25

When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.