Neheb, the Eternal

Neheb, the Eternal from Commander Masters. Mythic MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

Neheb, the Eternal Magic: The Gathering card image
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Brawl Legal
Commander Legal
Duel Legal
Explorer Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Penny Legal
Pioneer Legal
Timeless Legal
Vintage Legal
Card Set Commander Masters  
Card Type Legendary Creature — Zombie Minotaur Warrior
Rarity   Mythic  
Mana Cost
Card Stats   4 /   6
Card Text Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
At the beginning of each of your postcombat main phases, add for each 1 life your opponents have lost this turn.
Flavor Text "Live an exemplary life. Die a worthy death. Rise in eternal glory."
Card Number #678
Artist Alex Stone
Subtypes Minotaur , Warrior , Zombie
Keywords Afflict
Supertypes Legendary
Card Languages Chinese Simplified , English , French , German , Japanese , Portuguese (Brazil) , Spanish
Frame Version 2015
Border Color Borderless
EDHREC Rank 1214
EDHREC Saltiness 0.62
Reprint? Yes
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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Neheb, the Eternal (Borderless) #678 (Foil) (NM) Commander Masters CMM Magic MTG

$17.99

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Other Printings

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Card Rulings

2017-07-14

If an opponent loses life but Neheb leaves the battlefield before your postcombat main phase begins, its last ability doesn't trigger.

2017-07-14

Neheb's ability checks only how much life opponents lost during the turn, not by how much their life total decreased compared to the start of the turn. For example, if an opponent lost 2 life and then gained 8 life before your postcombat main phase, you'll add .

2017-07-14

If multiple creatures block a creature with afflict, afflict triggers only once.

2017-07-14

Afflict causes the defending player to lose life; it's not damage or combat damage.

2017-07-14

Afflict resolves before combat damage is dealt. If this loss of life brings a player to 0 life or less, that player loses the game immediately. A blocking creature with lifelink won't deal combat damage in time to save that player.

2017-07-14

You get a postcombat main phase even if no creatures attacked during a turn. Neheb's last ability will trigger.

2017-07-14

Because it triggers at the beginning of a phase, Neheb's last ability isn't a mana ability. It uses the stack and can be countered by effects that interact with triggered abilities, such as that of Nimble Obstructionist.

2017-07-14

If you somehow have more than two main phases in a turn, each main phase after your first one is a postcombat main phase, and Neheb's last ability triggers at the beginning of each of them.

2017-07-14

If an opponent loses life and subsequently loses the game before your postcombat main phase, Neheb's last ability counts that loss of life.

2017-07-14

Damage dealt to a player causes that player to lose that much life.

2023-07-28

If a creature is attacking a planeswalker, that planeswalker's controller is the defending player. If a creature is attacking a battle, that battle's protector is the defending player.