Fight with Fire

Fight with Fire

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Brawl Legal
Commander Legal
Duel Legal
Explorer Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Penny Legal
Pioneer Legal
Timeless Legal
Vintage Legal
Card Set Dominaria
Card Type Sorcery
Rarity   Uncommon  
Mana Cost   
Card Text Kicker    (You may pay an additional    as you cast this spell.)
Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
Card Number #119
Artist Yongjae Choi
Keywords Kicker
Card Languages Chinese Simplified , Chinese Traditional , English , French , German , Italian , Japanese , Korean , Portuguese (Brazil) , Russian , Spanish
Frame Version 2015
Border Color Black
EDHREC Rank 17540
Has Foil? Yes
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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Card Rulings

2018-04-27

If Fight with Fire is kicked, it can target creatures, players, and planeswalkers.

2018-04-27

If some of the targets are illegal targets as Fight with Fire tries to resolve, the original division of damage still applies and the damage that would have been dealt to the illegal targets is lost.

2018-04-27

You choose how many targets Fight with Fire has and how the damage is divided as you put the spell onto the stack. Each target must receive at least 1 damage if Fight with Fire is kicked.

2024-11-08

If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.

2024-11-08

If a spell's kicker cost was paid, the spell is "kicked."

2024-11-08

If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.

2024-11-08

If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.

2024-11-08

The kicker ability doesn't let you pay a kicker cost more than once.

2024-11-08

To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.