Magebane Armor
Magebane Armor from Magic 2010. Rare MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.
Download Full Image ( Card | Crop )
Show All Legalities >>
| Commander | Legal |
| Duel | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Penny | Legal |
| Predh | Legal |
| Vintage | Legal |
| Card Set | Magic 2010 |
| Card Type | Artifact — Equipment |
| Rarity | Rare |
| Mana Cost | |
| Card Text | Equipped creature gets +2/+4 and loses flying. Prevent all noncombat damage that would be dealt to equipped creature. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
| Card Number | #214 |
| Artist | Izzy |
| Subtypes | Equipment |
| Keywords | Equip |
| Card Languages | Chinese Simplified , English , French , German , Italian , Japanese , Portuguese (Brazil) , Russian , Spanish |
| Frame Version | 2003 |
| Border Color | Black |
| EDHREC Rank | 11074 |
| EDHREC Saltiness | 0.1 |
| Reprint? | No |
| Is Promo? | No |
| Oversized? | No |
| Joke Card? | No |
| In Starter? | No |
| Time Shifted? | No |
| Show More >> | |
| Currently no one is offering this product for sale on mtgcardsbuy.com. Be the first by signing up as a beta vendor! |
3rd Party Listings
Disclosure: The links below are advertisements. We may receive a commission if you click through and make a purchase on eBay.
| 3rd Party Offer | Image | Title | Price | |
|---|---|---|---|---|
|
eBay
|
$1.00
|
Card Rulings
2009-10-01Combat damage is the damage that’s dealt automatically by attacking and blocking creatures, even if it’s redirected (by Harm’s Way, perhaps). Noncombat damage is any other damage (generally, it’s damage dealt as the result of a spell or ability).
2009-10-01Magebane Armor can equip a creature that doesn’t have flying. The “lose flying” effect just won’t do anything in that case.
2009-10-01Magebane Armor causes the equipped creature to lose flying at the time it became equipped. Any ability that grants that creature flying that starts to work later (such as a Jump that resolves later, or a Levitation that comes under your control later) will work normally.
