Phylactery Lich

Phylactery Lich

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Brawl Legal
Commander Legal
Duel Legal
Explorer Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Penny Legal
Pioneer Legal
Predh Legal
Timeless Legal
Vintage Legal
Card Set Core Set 2019
Card Type Creature — Zombie
Rarity   Rare  
Mana Cost    
Card Stats 5 / 5
Card Text Indestructible
As this creature enters, put a phylactery counter on an artifact you control.
When you control no permanents with phylactery counters on them, sacrifice this creature.
Card Number #113
Artist Michael Komarck
Subtypes Zombie
Keywords Indestructible
Card Languages Chinese Simplified , Chinese Traditional , English , French , German , Italian , Japanese , Korean , Portuguese (Brazil) , Russian , Spanish
Frame Version 2015
Border Color Black
EDHREC Rank 15003
Has Foil? Yes
Reprint? Yes
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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Card Rulings

2018-07-13

If Phylactery Lich and an artifact are entering the battlefield under your control at the same time, you can’t put a phylactery counter on that artifact. You must choose an artifact you control that’s already on the battlefield.

2018-07-13

If you control no artifacts as Phylactery Lich enters the battlefield, its first ability won’t do anything. As soon as it enters the battlefield, its last ability will trigger (unless you control some other permanent with a phylactery counter on it) and you’ll have to sacrifice it.

2018-07-13

Phylactery Lich’s first ability doesn’t target the artifact. No player may take actions between the time you choose an artifact and the time you put a phylactery counter on it.

2018-07-13

Phylactery Lich’s last ability checks your permanents for any phylactery counters, not just the specific one that it caused you to put on an artifact. For example, if you control two Phylactery Liches and two different artifacts with phylactery counters, neither Phylactery Lich will be sacrificed if one of those artifacts leaves the battlefield.

2018-07-13

Phylactery Lich’s last ability is a “state trigger.” Once a state trigger triggers, it won’t trigger again as long as the ability is on the stack. If the ability is countered and the trigger condition is still true, it will immediately trigger again.