Djeru and Hazoret
Djeru and Hazoret from March of the Machine. Rare MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.
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Show All Legalities >>
| Brawl | Legal |
| Commander | Legal |
| Duel | Legal |
| Explorer | Legal |
| Future | Legal |
| Gladiator | Legal |
| Historic | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Penny | Legal |
| Pioneer | Legal |
| Standard | Legal |
| Standardbrawl | Legal |
| Timeless | Legal |
| Vintage | Legal |
| Card Set | March of the Machine |
| Card Type | Legendary Creature — Human God |
| Rarity | Rare |
| Mana Cost | |
| Card Stats | 5 / 4 |
| Card Text | As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste. Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost. |
| Card Number | #221 |
| Artist | Matt Stewart |
| Subtypes | God , Human |
| Supertypes | Legendary |
| Card Languages | Chinese Simplified , English , French , German , Italian , Japanese , Portuguese (Brazil) , Spanish |
| Frame Version | 2015 |
| Border Color | Black |
| EDHREC Rank | 4293 |
| EDHREC Saltiness | 0.16 |
| Reprint? | No |
| Is Promo? | No |
| Oversized? | No |
| Joke Card? | No |
| In Starter? | No |
| Time Shifted? | No |
| Show More >> | |
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3rd Party Listings
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| 3rd Party Offer | Image | Title | Price | |
|---|---|---|---|---|
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eBay
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$1.36
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Other Printings
Card Rulings
2023-04-14If you cast a spell without paying its mana cost, you can’t choose to cast it for any alternative costs. You can, however, pay any additional costs. If the spell has any mandatory additional costs, you must pay those.
2023-04-14If the spell has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
2023-04-14Once Djeru and Hazoret has legally attacked during the turn it came under your control, causing it to lose haste by adding cards to your hand won’t cause it to stop attacking. Similarly, causing it to lose vigilance after it has attacked won’t cause it to become tapped.
