Armory Paladin

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Show All Legalities >>
Commander | Legal |
Duel | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Card Set | Fallout |
Card Type | Creature â Human Knight |
Rarity | Rare |
Mana Cost | |
Card Stats | 3 / 3 |
Card Text | Trample Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn. |
Flavor Text | "Ad victoriam!" |
Card Number | #93 |
Artist | Javier Charro |
Subtypes | Human , Knight |
Keywords | Trample |
Card Languages | Chinese Simplified , English , French , German , Italian , Japanese , Spanish |
Frame Version | 2015 |
Border Color | Black |
EDHREC Rank | 7712 |
Has Foil? | Yes |
Reprint? | No |
Is Promo? | No |
Oversized? | No |
Joke Card? | No |
In Starter? | Yes |
Time Shifted? | No |
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Other Printings
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3rd Party Listings
3rd Party Offer | Image | Title | Price | |
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eBay
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$2.00
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Card Rulings
2024-03-08If the card exiled with Armory Paladinâs last ability is an Aura or Equipment card, casting it will cause Armory Paladinâs last ability to trigger again.
2024-03-08Once Armory Paladinâs last ability resolves, it doesnât matter what happens to Armory Paladin after that. Youâll still be able to play the exiled card until the end of your next turn.
2024-03-08You pay all costs and follow all normal timing rules for a card played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.