Angel of Vitality

Angel of Vitality from Foundations Jumpstart. Uncommon MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

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Alchemy Legal
Brawl Legal
Commander Legal
Duel Legal
Explorer Legal
Future Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Standard Legal
Standardbrawl Legal
Timeless Legal
Vintage Legal
Card Set Foundations Jumpstart  
Card Type Creature — Angel
Rarity   Uncommon  
Mana Cost
Card Stats   2 /   2
Card Text Flying
If you would gain life, you gain that much life plus 1 instead.
This creature gets +2/+2 as long as you have 25 or more life.
Card Number #162
Artist Johannes Voss
Subtypes Angel
Keywords Flying
Card Languages English , French , German , Italian , Japanese , Spanish
Frame Version 2015
Border Color Black
EDHREC Rank 2182
EDHREC Saltiness 0.25
Reprint? Yes
Is Promo? No
Oversized? No
Joke Card? No
In Starter? Yes
Time Shifted? No
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Angel of Vitality J25 162 NM Magic: The Gathering

$1.79

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Other Printings

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Card Rulings

2024-11-08

In formats where your life total doesn't start at 20, Angel of Vitality's last ability still applies if your life total is 25 or more.

2024-11-08

In a Two-Headed Giant game, Angel of Vitality's last ability applies as long as your team's life total is 25 or more.

2024-11-08

In a Two-Headed Giant game, life gained by your teammate won't cause Angel of Vitality's second ability to apply, even though it will cause your team's life total to increase.

2024-11-08

If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and the second ability of Angel of Vitality applies only once.

2024-11-08

If you control two Angels of Vitality and you would gain life, you gain that much life plus 2. A third Angel of Vitality has you gain that much life plus 3, and so on.

2024-11-08

If Angel of Vitality is dealt damage and your life total is increased above 25 before state-based actions are performed (most likely because Angel of Vitality is dealt combat damage at the same time that a creature you control with lifelink deals combat damage), Angel of Vitality's last ability applies before checking whether it's destroyed for having lethal damage marked on it.

2024-11-08

The middle ability of Angel of Vitality applies just once to each life-gaining event, whether it's 1 life from Dazzling Angel or 4 life from Apothecary Stomper.

2024-11-08

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Angel of Vitality's second ability will apply twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will apply only once.

2024-11-08

Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to Angel of Vitality may become lethal if your life total drops below 25 during that turn.