Conqueror’s Flail

Conqueror’s Flail from Final Fantasy Commander. Rare MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

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Commander Legal
Duel Legal
Legacy Legal
Oathbreaker Legal
Vintage Legal
Card Set Final Fantasy Commander  
Card Type Artifact — Equipment
Rarity   Rare  
Mana Cost
Card Text Equipped creature gets +1/+1 for each color among permanents you control.
As long as this Equipment is attached to a creature, your opponents can't cast spells during your turn.
Equip
Card Number #340
Artist Russell Dongjun Lu
Subtypes Equipment
Keywords Equip
Card Languages English
Frame Version 2015
Border Color Black
EDHREC Rank 1711
EDHREC Saltiness 0.58
Reprint? Yes
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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3rd Party Listings

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3rd Party Offer Image Title Price
eBay

Conqueror's Flail 340 R MTG FIC NM

$1.75

Price History

Other Printings

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Card Rulings

2016-11-08

The five colors are white, blue, black, red, and green. Conqueror's Flail can't give a creature more than +5/+5. (Gold, artifact, and colorless aren't colors.)

2016-11-08

If Conquerer's Flail is attached to a creature you control and you activate its equip ability targeting another creature you control, there's no time in between activating that ability and the resolution of that ability during which it's not attached to a creature. Assuming it's your turn, your opponents won't be able to cast spells.

2016-11-08

The first ability of Conqueror's Flail constantly updates as the number of colors among permanents you control changes. If the number of colors decreases and the damage that was marked on the equipped creature earlier in the turn is now lethal damage, that creature is destroyed. Similarly, if its toughness becomes 0, that creature is put into its owner's graveyard.