Cranial Ram

Cranial Ram from Modern Horizons 3. Common MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

Cranial Ram Magic: The Gathering card image
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Brawl Legal
Commander Legal
Duel Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Pauper Banned
Paupercommander Legal
Penny Legal
Timeless Legal
Vintage Legal
Card Set Modern Horizons 3  
Card Type Artifact — Equipment
Rarity   Common  
Mana Cost
Card Text Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +X/+1, where X is the number of artifacts you control.
Equip
Flavor Text To ensure proper fit, the mandibles can be inserted directly into the ears.
Card Number #180
Artist Allen Williams
Subtypes Equipment
Keywords Equip , Living weapon
Card Languages Chinese Simplified , English , French , German , Italian , Japanese , Portuguese (Brazil) , Spanish
Frame Version 2015
Border Color Black
EDHREC Rank 7210
EDHREC Saltiness 0.14
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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3rd Party Listings

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3rd Party Offer Image Title Price
eBay

Cranial Ram (MH3 180) Foil, Modern Horizons 3, MTG

$1.50

Price History

Card Rulings

2024-06-07

The Phyrexian Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.

2024-06-07

If the Phyrexian Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.

2024-06-07

Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Phyrexian Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.

2024-06-07

If the living weapon trigger causes two Phyrexian Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.