Diluvian Primordial

Diluvian Primordial from Gatecrash. Rare MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

Diluvian Primordial Magic: The Gathering card image
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Commander Legal
Duel Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Penny Legal
Pioneer Legal
Vintage Legal
Card Set Gatecrash  
Card Type Creature — Avatar
Rarity   Rare  
Mana Cost
Card Stats   5 /   5
Card Text Flying
When this creature enters, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.
Card Number #33
Artist Stephan Martiniere
Subtypes Avatar
Keywords Flying
Card Languages Chinese Simplified , Chinese Traditional , English , French , German , Italian , Japanese , Korean , Portuguese (Brazil) , Russian , Spanish
Frame Version 2003
Border Color Black
EDHREC Rank 2625
EDHREC Saltiness 0.29
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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3rd Party Listings

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3rd Party Offer Image Title Price
eBay

NM - Diluvian Primordial [GTC - 33] Gatecrash

$1.59

Price History

Other Printings

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Card Rulings

2013-01-24

If an instant or sorcery card you cast this way is countered, it will still be exiled.

2013-01-24

If an instant or sorcery card you cast this way goes to a zone other than exile or a graveyard, perhaps because one of its abilities says to put it into its owner's hand, it won't be exiled. This is true even if the card would be put into a graveyard later that turn.

2013-01-24

If a card has in its mana cost, you must choose 0 as its value.

2013-01-24

If you cast an instant or sorcery spell with cipher this way, you may exile the card encoded on a creature you control. If you can't, or if you choose not to, the card will end up exiled but not encoded on a creature.

2013-01-24

You can choose a number of targets up to the number of opponents you have, one target per opponent.

2013-01-24

When casting an instant or sorcery card this way, ignore timing restrictions based on the card's type. Other timing restrictions, such as "Cast [this card] only during combat," must be followed.

2013-01-24

You cast the cards one at a time, choosing modes, targets and so on. The last card you cast will be the first one to resolve.

2013-01-24

If you can't cast one of the target instant or sorcery cards, perhaps because there are no legal targets available, or if you choose not to cast one, it will remain in its owner's graveyard.

2013-01-24

If you cast a card "without paying its mana cost," you can't pay alternative costs such as overload costs. You can pay additional costs such as kicker costs. If the card has mandatory additional costs, you must pay those.