Electro, Assaulting Battery

Electro, Assaulting Battery from Marvel's Spider-Man. Rare MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

Electro, Assaulting Battery Magic: The Gathering card image
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Alchemy Legal
Brawl Legal
Commander Legal
Duel Legal
Future Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Standard Legal
Standardbrawl Legal
Timeless Legal
Vintage Legal
Card Set Marvel's Spider-Man  
Card Type Legendary Creature — Human Villain
Rarity   Rare  
Mana Cost
Card Stats   2 /   3
Card Text Flying
You don't lose unspent red mana as steps and phases end.
Whenever you cast an instant or sorcery spell, add .
When Electro leaves the battlefield, you may pay . When you do, he deals X damage to target player.
Card Number #260
Artist Piotr Dura
Subtypes Human , Villain
Keywords Flying
Supertypes Legendary
Card Languages English
Frame Version 2015
Border Color Black
EDHREC Rank 9699
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? Yes
Time Shifted? No
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3rd Party Listings

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3rd Party Offer Image Title Price
eBay

Electro, Assaulting Battery EN [SPM - 76] - NM [Foil] TCG MTG

$6.50

Price History

Other Printings

Card Rulings

2025-09-19

Electro's last ability triggers without requiring a target. You choose the value of X as that ability resolves. If you pay the mana, a second "reflexive" ability triggers. You choose the target for that ability at that time. Players can respond to the reflexive triggered ability as normal, knowing the amount of damage that will be dealt as that ability resolves.

2025-09-19

If a red mana you add has certain restrictions or riders associated with it (for example, if it was produced by the last ability of Arena of Glory), they'll apply to that mana no matter when you spend it.

2025-09-19

You can keep unspent red mana indefinitely while Electro is under your control. That means if you add a red mana during one step or phase, you can spend it during a later step or phase, or even a later turn. You will still lose other types of unspent mana as each step and phase ends.

2025-09-19

Once Electro leaves the battlefield, you have until the end of the current step or phase to spend whatever red mana you have before you lose that mana as normal. There is no penalty associated with this other than the loss of the mana.