Fortune, Loyal Steed

Fortune, Loyal Steed from Outlaws of Thunder Junction. Rare MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

Fortune, Loyal Steed Magic: The Gathering card image
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Alchemy Legal
Brawl Legal
Commander Legal
Duel Legal
Explorer Legal
Future Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Penny Legal
Pioneer Legal
Standard Legal
Standardbrawl Legal
Timeless Legal
Vintage Legal
Card Set Outlaws of Thunder Junction  
Card Type Legendary Creature — Beast Mount
Rarity   Rare  
Mana Cost
Card Stats   2 /   4
Card Text When Fortune enters, scry 2.
Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control.
Saddle 1
Card Number #313
Artist Artur Nakhodkin
Subtypes Beast , Mount
Keywords Saddle , Scry
Supertypes Legendary
Card Languages Chinese Simplified , English , French , German , Japanese
Frame Version 2015
Border Color Black
EDHREC Rank 7719
EDHREC Saltiness 0.23
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? Yes
Time Shifted? No
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3rd Party Listings

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3rd Party Offer Image Title Price
eBay

NM - Fortune, Loyal Steed OTJ - 12 Outlaws of Thunder Junction

$1.26

Price History

Other Printings

Card Rulings

2024-04-12

Fortune's middle ability creates a delayed triggered ability that triggers at end of combat. This ability will trigger whether or not Fortune is still on the battlefield. If it's not, you can still exile up to one creature that saddled it that turn.

2024-04-12

Tokens exiled by the delayed triggered ability won't return to the battlefield. It's usually not a good idea to saddle Fortune if Fortune itself is a token.

2024-04-12

Creatures with saddle can attack or block as normal even if they aren't saddled.

2024-04-12

If a permanent becomes a copy of a saddled Mount, the copy won't be saddled.

2024-04-12

The delayed triggered ability doesn't target any creature. You choose which other creature to exile, if any, as that ability is resolving. At that point, it's too late for any player to respond.

2024-04-12

You may activate a permanent's saddle ability even if that permanent is already saddled.

2024-04-12

"Saddled" isn't an ability that a creature has. It's just something true about that creature. It won't stop being saddled until the turn ends or it leaves the battlefield.

2024-04-12

An ability that triggers when a creature "attacks while saddled" will trigger only if that creature was saddled when it was declared as an attacker.

2024-04-12

"Saddle N" means "Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery."