Halimar Wavewatch

Halimar Wavewatch from Rise of the Eldrazi. Common MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

Halimar Wavewatch Magic: The Gathering card image
View Cropped Image

Download Full Image ( Card | Crop )

Show All Legalities >>

Commander Legal
Duel Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Paupercommander Legal
Penny Legal
Predh Legal
Vintage Legal
Card Set Rise of the Eldrazi  
Card Type Creature — Merfolk Soldier
Rarity   Common  
Mana Cost
Card Text Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
0/6
LEVEL 5+
6/6
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Card Number #72
Artist Matt Stewart
Subtypes Merfolk , Soldier
Keywords Islandwalk , Landwalk , Level Up
Card Languages Chinese Simplified , English , French , German , Italian , Japanese , Portuguese (Brazil) , Russian , Spanish
Frame Version 2003
Border Color Black
EDHREC Rank 20869
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
Show More >>
Currently no one is offering this product for sale on mtgcardsbuy.com. Be the first by signing up as a beta vendor!

3rd Party Listings

Disclosure: The links below are advertisements. We may receive a commission if you click through and make a purchase on eBay.

3rd Party Offer Image Title Price
eBay

Halimar Wavewatch [ROE - 72] Lightly Played

$1.99

Price History

Card Rulings

2010-06-15

Effects that set a leveler’s power or toughness to a specific value, including the effects from a level symbol’s ability, apply in timestamp order. The timestamp of each level symbol’s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.

2010-06-15

Effects that modify a leveler’s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.

2010-06-15

A creature’s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.

2010-06-15

The abilities a leveler grants to itself don’t overwrite any other abilities it may have. In particular, they don’t overwrite the creature’s level up ability; it always has that.

2010-06-15

If another creature becomes a copy of a leveler, all of the leveler’s printed abilities — including those represented by level symbols — are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.