Hexdrinker

Hexdrinker from Modern Horizons. Mythic MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

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Commander Legal
Duel Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Vintage Legal
Card Set Modern Horizons  
Card Type Creature — Snake
Rarity   Mythic  
Mana Cost
Card Stats   2 /   1
Card Text Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 3-7
4/4
Protection from instants
LEVEL 8+
6/6
Protection from everything
Card Number #168
Artist Forrest Imel
Subtypes Snake
Keywords Level Up , Protection
Card Languages Chinese Simplified , Chinese Traditional , English , French , German , Italian , Japanese , Korean , Portuguese (Brazil) , Russian , Spanish
Frame Version 2015
Border Color Black
EDHREC Rank 8895
EDHREC Saltiness 0.25
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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3rd Party Listings

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3rd Party Offer Image Title Price
eBay

Hexdrinker MH1 168/254 NM

$5.99

Price History

Other Printings

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Card Rulings

2019-06-14

If an effect has set Hexdrinker’s power and/or toughness to a specific value after it entered the battlefield, leveling up won’t change that characteristic.

2019-06-14

Protection from instants means that Hexdrinker can’t be the target of instant spells or abilities from instant cards (such as an ability of an instant card that triggers when that card is cycled), and all damage that an instant spell or instant card would deal to it is prevented. Nothing other than these events is prevented or illegal.

2019-06-14

Protection from everything means that Hexdrinker can’t be the target of any spells or abilities, it can’t be blocked, nothing can be attached to it, and all damage that would be dealt to it is prevented. It can still be affected in other ways (such as by Winds of Abandon cast for its overload cost, for example).

2019-06-14

Level abilities count the number of level counters on the creature. Hexdrinker starts with zero level counters. Once it has at least three but no more than seven level counters, it’s 4/4 and has protection from instants. Once it has eight or more level counters, it’s 6/6 and has protection from everything. It always has level up .