Inexorable Tide

Inexorable Tide from Fallout. Rare MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

Inexorable Tide Magic: The Gathering card image
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Brawl Legal
Commander Legal
Duel Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Penny Legal
Predh Legal
Timeless Legal
Vintage Legal
Card Set Fallout  
Card Type Enchantment
Rarity   Rare  
Mana Cost
Card Text Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Flavor Text Radiation is an invisible tide that seeps into the bones of the land, changing it irrevocably.
Card Number #988
Artist James Bousema
Keywords Proliferate
Card Languages English
Frame Version 2015
Border Color Black
EDHREC Rank 1242
EDHREC Saltiness 0.83
Reprint? Yes
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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3rd Party Listings

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3rd Party Offer Image Title Price
eBay

Inexorable Tide #177 (NM) (Non-Foil) (R) (PIP) Magic MTG

$3.99

Price History

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Card Rulings

2011-01-01

Whenever you cast a spell, Inexorable Tide's ability triggers and goes on the stack on top of it. It will resolve (and you'll proliferate) before the spell resolves.

2023-02-04

If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

2023-02-04

If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

2023-02-04

An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

2023-02-04

You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

2023-02-04

Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

2023-02-04

To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.