Lae’zel’s Acrobatics

Lae’zel’s Acrobatics from Commander Legends: Battle for Baldur's Gate. Rare MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

Lae’zel’s Acrobatics Magic: The Gathering card image
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Brawl Legal
Commander Legal
Duel Legal
Gladiator Legal
Historic Legal
Legacy Legal
Oathbreaker Legal
Timeless Legal
Vintage Legal
Card Set Commander Legends: Battle for Baldur's Gate  
Card Type Instant
Rarity   Rare  
Mana Cost
Card Text Exile all nontoken creatures you control, then roll a d20.
1—9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step.
10—20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Card Number #556
Artist Tatiana Kirgetova
Card Languages English , French , German , Japanese
Frame Version 2015
Border Color Black
EDHREC Rank 2195
EDHREC Saltiness 0.16
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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3rd Party Listings

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3rd Party Offer Image Title Price
eBay

Lae'zel's Acrobatics -Foil- BALDURS GATE Commander CLB 556 mtg NM/M

$4.29

Price History

Other Printings

Card Rulings

2022-06-10

Auras attached to the exiled creatures will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creatures will cease to exist. When the cards return to the battlefield, they will be new objects with no connection to the cards that were exiled.

2022-06-10

Any abilities that trigger during the resolution of Lae'zel's Acrobatics will wait to go on the stack until after it's finished resolving. That means that if you roll 10–20, any abilities that trigger when the creatures are exiled the first time, return to the battlefield, or are exiled the second time can be put on the stack in any order. The active player puts their abilities on the stack first in an order of their choice, followed by every other player in turn order. The last ability to be put on the stack will be the first to resolve.

2022-06-10

The creatures you control are exiled before you roll a die. Notably, this means that if any of those creatures have abilities that replace a die roll or trigger due to a die roll, those won't occur.