Maester Seymour

Maester Seymour from Final Fantasy Commander. Rare MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

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Commander Legal
Duel Legal
Legacy Legal
Oathbreaker Legal
Vintage Legal
Card Set Final Fantasy Commander  
Card Type Legendary Creature — Human Elf Cleric
Rarity   Rare  
Mana Cost
Card Stats   1 /   3
Card Text At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control.
: Monstrosity X, where X is the number of counters among creatures you control. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
Card Number #160
Artist Norikatsu Miyoshi
Subtypes Cleric , Elf , Human
Keywords Monstrosity
Supertypes Legendary
Card Languages English
Frame Version 2015
Border Color Black
EDHREC Rank 5756
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? Yes
Time Shifted? No
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3rd Party Listings

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3rd Party Offer Image Title Price
eBay

Maester Seymour [FIC - 68 - Near Mint (NM) ]

$1.83

Price History

Other Printings

Card Rulings

2025-06-06

The value of X is determined only once, as Maester Seymour's last ability resolves.

2025-06-06

Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.

2025-06-06

If Maester Seymour is no longer on the battlefield when its first ability resolves, use its power as it last existed on the battlefield to determine how many +1/+1 counters to put on the target creature.

2025-06-06

Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.