Magic Missile
Magic Missile from Adventures in the Forgotten Realms. Uncommon MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.
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Show All Legalities >>
| Brawl | Legal |
| Commander | Legal |
| Duel | Legal |
| Explorer | Legal |
| Gladiator | Legal |
| Historic | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Timeless | Legal |
| Vintage | Legal |
| Card Set | Adventures in the Forgotten Realms |
| Card Type | Sorcery |
| Rarity | Uncommon |
| Mana Cost | |
| Card Text | This spell can't be countered. Magic Missile deals 3 damage divided as you choose among one, two, or three targets. |
| Card Number | #401 |
| Artist | PINDURSKI |
| Card Languages | English |
| Frame Version | 2015 |
| Border Color | Black |
| EDHREC Rank | 9788 |
| EDHREC Saltiness | 0.11 |
| Reprint? | No |
| Is Promo? | Yes |
| Oversized? | No |
| Joke Card? | No |
| In Starter? | Yes |
| Time Shifted? | No |
| Show More >> | |
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3rd Party Listings
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| 3rd Party Offer | Image | Title | Price | |
|---|---|---|---|---|
|
eBay
|
NM Foil - Magic Missile AFR - 154 Adventures in the Forgotten Realms |
$1.28
|
Other Printings
Card Rulings
2021-07-23If Magic Missile has one or more targets, and some (but not all) of them are illegal as Magic Missile tries to resolve, the amount of damage dealt to the remaining legal targets doesn't change. If all targets become illegal, Magic Missile won't resolve.
2021-07-23You divide the damage as you cast Magic Missile. Each target must be assigned at least 1 damage.
