March of the Machines
March of the Machines from Mirrodin. Rare MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.
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Show All Legalities >>
| Commander | Legal |
| Duel | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Penny | Legal |
| Predh | Legal |
| Vintage | Legal |
| Card Set | Mirrodin |
| Card Type | Enchantment |
| Rarity | Rare |
| Mana Cost | |
| Card Text | Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value. (Equipment that's a creature can't equip a creature.) |
| Card Number | #42 |
| Artist | Ben Thompson |
| Card Languages | English , French , German , Italian , Japanese , Portuguese (Brazil) , Spanish |
| Frame Version | 2003 |
| Border Color | Black |
| EDHREC Rank | 11811 |
| EDHREC Saltiness | 0.79 |
| Reprint? | No |
| Is Promo? | No |
| Oversized? | No |
| Joke Card? | No |
| In Starter? | No |
| Time Shifted? | No |
| Show More >> | |
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3rd Party Listings
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| 3rd Party Offer | Image | Title | Price | |
|---|---|---|---|---|
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eBay
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$1.99
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Other Printings
Card Rulings
2004-12-01If an Equipment becomes a creature, it can no longer equip a creature. If it's currently attached to a creature, it becomes unattached (but remains on the battlefield). You can activate the Equipment's equip ability, but it won't do anything.
2004-12-01If a noncreature artifact is also another card type, such as enchantment or land, it will retain those types in addition to being an artifact creature.
2004-12-01Each artifact land has a mana value of 0. March of the Machines makes them 0/0 creatures, which are put into the graveyard as a state-based action.
2007-07-15If a noncreature artifact becomes an artifact creature this way and then another effect animates it, the new effect overrides March of the Machines's effect. For example, Chimeric Staff is a 4/4 creature while March of the Machines is on the battlefield. If you activate Chimeric Staff's ability and choose X = 5, Chimeric Staff will be a 5/5 artifact creature for the rest of the turn.
2009-10-01A noncreature permanent that turns into a creature is subject to the "summoning sickness" rule: It can only attack, and its abilities can only be activated, if its controller has continuously controlled that permanent since the beginning of their most recent turn.
