Master of the Wild Hunt

Master of the Wild Hunt from Magic 2010. Mythic MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

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Commander Legal
Duel Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Penny Legal
Predh Legal
Vintage Legal
Card Set Magic 2010  
Card Type Creature — Human Shaman
Rarity   Mythic  
Mana Cost
Card Stats   3 /   3
Card Text At the beginning of your upkeep, create a 2/2 green Wolf creature token.
: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.
Card Number #191
Artist Kev Walker
Subtypes Human , Shaman
Card Languages Chinese Simplified , English , French , German , Italian , Japanese , Portuguese (Brazil) , Russian , Spanish
Frame Version 2003
Border Color Black
EDHREC Rank 6940
EDHREC Saltiness 0.33
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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Master of the Wild Hunt #191 (LP) Magic 2010 (M10) (M10) MTG

$5.99

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Card Rulings

2018-03-16

If the target creature is an illegal target by the time Master of the Wild Hunt's ability tries to resolve, the ability doesn't resolve. You won't tap your Wolves, and nothing will deal or be dealt damage.

2018-03-16

Only a Wolf creature tapped as part of the ability's effect can be dealt damage by the target creature.

2018-03-16

The controller of the target creature doesn't divide that creature's damage as the ability is activated (since the Wolves that will receive that damage aren't targeted), so that player does so as the ability resolves. There is no time to react between the time a Wolf is chosen, the time damage is dealt to it, and the time it's destroyed for having been dealt lethal damage. If you want to put a regeneration shield on one of those Wolves, or target it with a damage-prevention spell, or anything else, you must do so before the ability resolves (and before you know which Wolves will be chosen and how much damage will be dealt to them).

2018-03-16

All Wolves you control are tapped as part of the activated ability's effect, not as a cost. Players may respond by attempting to tap or untap Wolves, or to create or remove them.