Maze’s End

Maze’s End from Secret Lair Drop. Mythic MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

Maze’s End Magic: The Gathering card image
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Alchemy Legal
Brawl Legal
Commander Legal
Duel Legal
Explorer Legal
Future Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Penny Legal
Pioneer Legal
Standard Legal
Standardbrawl Legal
Timeless Legal
Vintage Legal
Card Set Secret Lair Drop  
Card Type Land
Rarity   Mythic  
Card Text This land enters tapped.
: Add .
, , Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Card Number #1834
Artist Natalie Andrewson
Card Languages English
Frame Version 2015
Border Color Borderless
EDHREC Rank 2538
EDHREC Saltiness 0.6
Reprint? Yes
Is Promo? No
Release Date 2024-12-02
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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3rd Party Offer Image Title Price
eBay

Maze's End Borderless M Rainbow Foil #1834 | SLD 20 Ways to Win Deck | MTG

$19.95

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Card Rulings

2013-04-15

Returning Maze's End to its owner's hand is part of the cost to activate its last ability. Once that ability is announced, players can't respond to it until after you've paid its activation cost and returned Maze's End to hand.

2013-04-15

Putting a Gate onto the battlefield with Maze's End doesn't count as the one land you can play during your turn. If it's your turn, you can play Maze's End or a different land card from your hand after its ability has resolved.

2013-04-15

Controlling multiple Gates with the same name has no effect on your ability to win the game with Maze's End. The excess Gates are simply ignored.

2013-04-15

When the last ability of Maze's End resolves, you'll search for a Gate and put it onto the battlefield before checking to see if you win the game. This check will happen even if you don't put a Gate onto the battlefield this way. This check will happen only as the ability resolves, not at other times.