Meathook Massacre II

Meathook Massacre II from Duskmourn: House of Horror. Mythic MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

Meathook Massacre II Magic: The Gathering card image
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Alchemy Legal
Brawl Legal
Commander Legal
Duel Legal
Explorer Legal
Future Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Penny Legal
Pioneer Legal
Standard Legal
Standardbrawl Legal
Timeless Legal
Vintage Legal
Card Set Duskmourn: House of Horror  
Card Type Legendary Enchantment
Rarity   Mythic  
Mana Cost
Card Text When Meathook Massacre II enters, each player sacrifices X creatures of their choice.
Whenever a creature you control dies, you may pay 3 life. If you do, return that card under your control with a finality counter on it.
Whenever a creature an opponent controls dies, they may pay 3 life. If they don't, return that card under your control with a finality counter on it.
Card Number #108
Artist Tiffany Turrill
Supertypes Legendary
Card Languages English , French , German , Italian , Japanese , Spanish
Frame Version 2015
Border Color Black
EDHREC Rank 4553
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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3rd Party Listings

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3rd Party Offer Image Title Price
eBay

Meathook Massacre II (0293) EN [DSK - 293] - NM [Foil] TCG MTG

$2.75

Price History

Other Printings

Card Rulings

2024-09-20

Multiple finality counters on a single permanent are redundant.

2024-09-20

If a creature that dies leaves the graveyard before Meathook Massacre II's second or third ability (as appropriate) resolves, that creature won't return to the battlefield regardless of whether or not life was paid.

2024-09-20

When a token creature dies, Meathook Massacre II's second or third ability (as appropriate) will trigger. The appropriate player has the option to pay 3 life, but regardless of their choice, the token won't return to the battlefield.

2024-09-20

Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.

2024-09-20

Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.

2024-09-20

Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.