Niko, Light of Hope

Niko, Light of Hope from Duskmourn: House of Horror. Mythic MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

Niko, Light of Hope Magic: The Gathering card image
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Alchemy Legal
Brawl Legal
Commander Legal
Duel Legal
Explorer Legal
Future Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Penny Legal
Pioneer Legal
Standard Legal
Standardbrawl Legal
Timeless Legal
Vintage Legal
Card Set Duskmourn: House of Horror  
Card Type Legendary Creature — Human Wizard
Rarity   Mythic  
Mana Cost
Card Stats   3 /   4
Card Text When Niko enters, create two Shard tokens. (They're enchantments with ", Sacrifice this token: Scry 1, then draw a card.")
, : Exile target nonlegendary creature you control. Shards you control become copies of it until the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step.
Card Number #355
Artist Vance Kelly
Subtypes Human , Wizard
Keywords Scry
Supertypes Legendary
Card Languages English , French , German , Italian , Japanese , Spanish
Frame Version 2015
Border Color Borderless
EDHREC Rank 10510
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? Yes
Time Shifted? No
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3rd Party Listings

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3rd Party Offer Image Title Price
eBay

x1 Niko, Light of Hope DSK Duskmourn MTG 224 MYTHIC M/NM 1x

$1.31

Price History

Other Printings

Card Rulings

2024-09-20

If the target creature is an illegal target as Niko's last ability tries to resolve, it won't resolve and none of its effects will happen. Shards you control won't become copies of the creature.

2024-09-20

If the creature that was exiled was copying something else, the Shards that become copies of that creature will use the copiable values of that creature. In most cases, they will be copies of whatever that creature was copying. If it was copying a permanent or card with in its mana cost, X is 0.

2024-09-20

If Shards you control do become copies of the creature, they'll use the copiable values of the creature as it last existed on the battlefield. They don't copy whether that creature was tapped or untapped, whether it had any counters on it, whether it had any Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on.