Proud Pack-Rhino

Proud Pack-Rhino from Modern Horizons 3. Uncommon MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

Proud Pack-Rhino Magic: The Gathering card image
View Cropped Image

Download Full Image ( Card | Crop )

Show All Legalities >>

Brawl Legal
Commander Legal
Duel Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Timeless Legal
Vintage Legal
Card Set Modern Horizons 3  
Card Type Creature — Rhino
Rarity   Uncommon  
Mana Cost
Card Stats   3 /   3
Card Text When this creature enters, choose one —
• Put a shield counter on target permanent. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Card Number #41
Artist Ron Spears
Subtypes Rhino
Keywords Proliferate
Card Languages Chinese Simplified , English , French , German , Italian , Japanese , Portuguese (Brazil) , Spanish
Frame Version 2015
Border Color Black
EDHREC Rank 12017
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
Show More >>
Currently no one is offering this product for sale on mtgcardsbuy.com. Be the first by signing up as a beta vendor!

3rd Party Listings

Disclosure: The links below are advertisements. We may receive a commission if you click through and make a purchase on eBay.

3rd Party Offer Image Title Price
eBay

Proud Pack-Rhino (041) Modern Horizons 3 MH3 MTG Magic

$1.50

Price History

Card Rulings

2024-06-07

Removing a shield counter when a permanent would be dealt damage or destroyed isn't the same as regenerating that permanent.

2024-06-07

Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

2024-06-07

If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

2024-06-07

If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.

2024-06-07

Shield counters don't prevent players from sacrificing creatures.

2024-06-07

If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.

2024-06-07

When you proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

2024-06-07

"Shield" is not an ability that creatures have and shield counters are not keyword counters. If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal.

2024-06-07

You don't have to choose every permanent or player that has a counter—only the ones you want to add counters to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

2024-06-07

A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.