Shepherd of the Cosmos

Shepherd of the Cosmos from Kaldheim. Uncommon MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

Shepherd of the Cosmos Magic: The Gathering card image
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Brawl Legal
Commander Legal
Duel Legal
Explorer Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Timeless Legal
Vintage Legal
Card Set Kaldheim  
Card Type Creature — Angel Warrior
Rarity   Uncommon  
Mana Cost
Card Stats   3 /   3
Card Text Flying
When this creature enters, return target permanent card with mana value 2 or less from your graveyard to the battlefield.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Card Number #28
Artist Johannes Voss
Subtypes Angel , Warrior
Keywords Flying , Foretell
Card Languages Chinese Simplified , Chinese Traditional , English , French , German , Italian , Japanese , Korean , Portuguese (Brazil) , Russian , Spanish
Frame Version 2015
Border Color Black
EDHREC Rank 13701
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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3rd Party Listings

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3rd Party Offer Image Title Price
eBay

MP - Shepherd of the Cosmos KHM - 28 Kaldheim

$1.22

Price History

Card Rulings

2021-02-05

If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.

2021-02-05

Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.

2021-02-05

If you return an Aura this way, you choose what the Aura will enchant just before it enters the battlefield. An Aura returning to the battlefield this way doesn’t target the player or permanent it will enchant, so permanents or players with hexproof may be chosen; however, the chosen recipient must be able to legally be enchanted by the Aura, so a player or permanent with protection from one of the Aura’s qualities can’t be chosen this way. If there’s nothing legal for the Aura to enchant, it stays in the graveyard.

2021-02-05

If the mana cost of a card in your graveyard includes , X is considered to be 0.

2021-02-05

A permanent card is an artifact, creature, enchantment, land, or planeswalker card.

2021-02-05

Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand.