Sin, Unending Cataclysm

Sin, Unending Cataclysm from Final Fantasy Commander. Rare MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

Sin, Unending Cataclysm Magic: The Gathering card image
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Commander Legal
Duel Legal
Legacy Legal
Oathbreaker Legal
Vintage Legal
Card Set Final Fantasy Commander  
Card Type Legendary Creature — Leviathan Avatar
Rarity   Rare  
Mana Cost
Card Stats   5 /   5
Card Text Flying, trample
As Sin enters, remove all counters from any number of artifacts, creatures, and enchantments. Sin enters with X +1/+1 counters on it, where X is twice the number of counters removed this way.
When Sin dies, put its counters on target creature you control, then shuffle this card into its owner's library.
Card Number #95
Artist Aldo Domínguez
Subtypes Avatar , Leviathan
Keywords Flying , Trample
Supertypes Legendary
Card Languages English
Frame Version 2015
Border Color Black
EDHREC Rank 7047
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? Yes
Time Shifted? No
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3rd Party Offer Image Title Price
eBay

Sin, Unending Cataclysm 95 R MTG FIC NM

$1.64

Price History

Other Printings

Card Rulings

2025-06-06

If the target creature is an illegal target as Sin's last ability tries to resolve, it won't resolve and none of its effects will happen. Sin will remain in the zone it went to when it died (which is usually the graveyard).

2025-06-06

Sin's last ability puts all counters that were on Sin onto the target creature, not just its +1/+1 counters.

2025-06-06

Sin's last ability doesn't cause you to move counters from Sin onto the target creature. Rather, you put the same number of each kind of counter Sin had when it died onto the target creature.

2025-06-06

In some unusual cases, you may end up putting the appropriate counters on more than one permanent. For example, if you control The Ozolith ("Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.") when Sin's last ability resolves, you'll put the appropriate number of each kind of counter onto both The Ozolith and the target creature.