Squall, SeeD Mercenary

Squall, SeeD Mercenary from Final Fantasy. Rare MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

Squall, SeeD Mercenary Magic: The Gathering card image
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Alchemy Legal
Brawl Legal
Commander Legal
Duel Legal
Future Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Standard Legal
Standardbrawl Legal
Timeless Legal
Vintage Legal
Card Set Final Fantasy  
Card Type Legendary Creature — Human Knight Mercenary
Rarity   Rare  
Mana Cost
Card Stats   3 /   4
Card Text Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Card Number #509
Artist Yuu Fujiki
Subtypes Human , Knight , Mercenary
Keywords Rough Divide
Supertypes Legendary
Card Languages English
Frame Version 2015
Border Color Black
EDHREC Rank 6945
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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3rd Party Offer Image Title Price
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Squall, SeeD Mercenary Foil Final Fantasy 243 NM MTG

$2.49

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Other Printings

Card Rulings

2025-06-06

If an effect restarts the game, Starting Town will enter tapped in the new game unless it's your first, second, or third turn of that game.

2025-06-06

Starting Town's first ability cares about how many turns you have taken, not necessarily how many turns the game has had, in case you take an extra turn.

2025-06-06

A creature attacks alone if it's the only creature declared as an attacker during the declare attackers step (including creatures controlled by your teammates, if applicable). For example, Squall's first ability won't trigger if you attack with multiple creatures and all but one of them are removed from combat. Similarly, creatures that enter the battlefield attacking later in combat won't be considered when determining whether or not a creature attacked alone.

2025-06-06

If Starting Town enters during another player's turn, it'll enter tapped no matter how many turns they've taken.

2025-06-06

If a card in your graveyard has in its mana cost, X is 0 for the purpose of determining its mana value.